Scriptname mychildrenEffectScript Extends ActiveMagicEffect Bool OnHitBusy Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akP, bool abPA, bool abSA, bool abBA, bool abHB) if OnHitBusy return endif OnHitBusy = true if akAggressor Actor kActor = akAggressor as Actor if kActor Actor kSelf = GetTargetActor() if kSelf if kActor.IsHostileToActor(kSelf) kSelf.MoveToMyEditorLocation() endif endif endif endif Utility.Wait(0.5) OnHitBusy = false EndEvent