Scriptname WornActorEquipmentScript extends Actor Bool Done = false Event OnLoad() if Done return endif Done = true Form[] kItems = GetContainerForms() Int iIndex = kItems.Length while iIndex > 0 iIndex -= 1 if kItems[iIndex] && kItems[iIndex].GetType() == 26 if !GetWornForm((kItems[iIndex] as Armor).GetSlotMask()) EquipItem(kItems[iIndex], abSilent = true) endif endif endwhile EndEvent